JRauer
be49687f31
Debug-Stuff, Part turned 4x for partArray, Unbelieveable slow when layer is on...
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Unbelieveable slow when layer is on... -> may be a solver problem?
Solution found (see slack). Pömpel ignored. No Seg-Faults anymore
2018-01-27 12:35:14 +01:00
Raphael Maenle
b0cb1aa417
changed col rows
2018-01-26 23:01:21 +01:00
JRauer
1787af11ab
One Bug found and changed
2018-01-26 22:26:19 +01:00
JRauer
3a57fbd5e9
Implemented Evaluate Quality
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should work now... trying to test and debug
2018-01-26 20:30:17 +01:00
JRauer
3bf8ed4adf
Made sub-functions for better readability
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Also error catching if img does not exist
2018-01-26 19:59:12 +01:00
JRauer
faeeeb8d71
Added code for processing of puzzle-pieces
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Code working until now
Commented out other layers in solve.h
Path now in header-file
Small changes to full-puzzle-processing
2018-01-26 18:47:41 +01:00
JRauer
c59c72c3fc
Empty matrix when start
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There were not only zeros in matrix at program-start --> Fixed
2018-01-26 17:35:21 +01:00
c-weidinger
1a7a0931c1
Changed Matrix Calls
2018-01-26 17:24:21 +01:00
JRauer
462be02105
Processing of complete image added
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Actually not running - never did since Max did stuff :)
2018-01-26 14:58:51 +01:00
Maximilian Papa
75e449b3c3
Improved the size of the constraint matrix
2018-01-26 14:13:14 +01:00
Maximilian Papa
486ebc16b1
Updated Preprocessing
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Inserted InitialiseConstraintMatrixSize
Inserted an example to fill the constraintMatrix
Inserted an example to fill the Features into the parts of partArray
2018-01-26 14:12:16 +01:00
Maximilian Papa
b4641fe65b
Included the Layer_SURFFeature in code
2018-01-25 22:14:00 +01:00