Commit Graph

161 Commits

Author SHA1 Message Date
Raphael Maenle
7920e73bfb removed calls to other layers to get into solver
problem with imread in preprocess when multiple layers make call. This was subv. by deactivating these layers.
2018-01-26 22:27:46 +01:00
JRauer
3a57fbd5e9 Implemented Evaluate Quality
should work now... trying to test and debug
2018-01-26 20:30:17 +01:00
JRauer
3bf8ed4adf Made sub-functions for better readability
Also error catching if img does not exist
2018-01-26 19:59:12 +01:00
JRauer
faeeeb8d71 Added code for processing of puzzle-pieces
Code working until now
Commented out other layers in solve.h
Path now in header-file
Small changes to full-puzzle-processing
2018-01-26 18:47:41 +01:00
JRauer
c59c72c3fc Empty matrix when start
There were not only zeros in matrix at program-start --> Fixed
2018-01-26 17:35:21 +01:00
c-weidinger
1a7a0931c1 Changed Matrix Calls 2018-01-26 17:24:21 +01:00
JRauer
462be02105 Processing of complete image added
Actually not running - never did since Max did stuff :)
2018-01-26 14:58:51 +01:00
Maximilian Papa
75e449b3c3 Improved the size of the constraint matrix 2018-01-26 14:13:14 +01:00
Maximilian Papa
486ebc16b1 Updated Preprocessing
Inserted InitialiseConstraintMatrixSize
Inserted an example to fill the constraintMatrix
Inserted an example to fill the Features into the parts of partArray
2018-01-26 14:12:16 +01:00
Maximilian Papa
b4641fe65b Included the Layer_SURFFeature in code 2018-01-25 22:14:00 +01:00
PGotzmann
ec4a5da05c added AbstractionLayer Template
Basic layer implementation to use as a template for new layers. Including detailed ToDos.
2018-01-23 19:35:02 +01:00
g-spacewhale
5be9f6cbf7 refined comments 2018-01-23 13:09:58 +01:00
Raphael Maenle
a9731c2edd readded RemoveSimilar 2018-01-23 09:07:26 +01:00
Raphael Maenle
a7ce247eb9 debugging 2018-01-22 20:09:57 +01:00
Raphael Maenle
7979d28422 Layer logic done, dispatcher simplified 2018-01-22 19:20:25 +01:00
Raphael Maenle
1161b972ba Merge branch 'master' into Layer_PoempelPosition 2018-01-20 22:53:05 +01:00
Raphael Maenle
1f87d00d8b removed debug messages 2018-01-20 22:41:48 +01:00
Raphael Maenle
cefa63da54 fixed backtrack bug in logslasher function 2018-01-20 22:31:56 +01:00
Raphael Maenle
bc1a7eb6b5 Merge branch 'master' into MergeBranch_resultImage 2018-01-20 22:01:53 +01:00
Raphael Maenle
e3cec3295e stash 2018-01-20 20:07:55 +01:00
Raphael Maenle
ea60145566 Merge branch 'master' into Layer_PoempelPosition 2018-01-20 20:05:56 +01:00
mreitter
57c1f50a8f Korrigierte Ecken, Alle Teile richtig 2018-01-20 20:03:34 +01:00
Raphael Maenle
5950ba7c5e added base structure into code
needs picture information
expanded evaluation prototype
2018-01-20 16:02:44 +01:00
Raphael Maenle
fe04ebcd01 removed bloat 2018-01-20 15:05:54 +01:00
Raphael Maenle
9863c8b9e8 created Preprocessing check if true
deactivate in header.h
2018-01-20 11:58:32 +01:00
Raphael Maenle
7a3b33455d Changed dp calculation 2018-01-20 09:40:03 +01:00
Raphael Maenle
1c85bee091 RM: aging, minor edits
aging erhöht, damit histo aufgerufen wird.
histo layer matrix position verändert, damit die stimmt
histo.image daten sind momentan immer NULL -> error bei Aufruf
2018-01-19 22:09:12 +01:00
Raphael Maenle
d91dded858 RM: added into dispatcher strucure 2018-01-19 21:36:31 +01:00
niko-fhtw
ddd5d80750 added to dispatcher_part2 2018-01-19 17:01:52 +01:00
niko-fhtw
c724354efd Merge branch 'master' into Team_ADWP_Histogram 2018-01-19 16:54:32 +01:00
niko-fhtw
dc71f6fa63 added firstdraft code 2018-01-19 16:53:53 +01:00
g-spacewhale
229afbc68a added better visualization 2018-01-19 16:12:45 +01:00
g-spacewhale
6bfa5b1f7c stash3 2018-01-19 16:00:38 +01:00
g-spacewhale
2d84f7273b stash2 2018-01-19 15:59:19 +01:00
g-spacewhale
9b0bacf6d7 stash 2018-01-19 15:57:48 +01:00
c-weidinger
f68a6b5559 Merge branch 'MergeBranch_resultImage' of https://github.com/MMRVZ2017/MPK.Puzzle into MergeBranch_resultImage 2018-01-19 15:36:18 +01:00
c-weidinger
922a98082e First Working Version with Result Image 2018-01-19 15:26:53 +01:00
Raphael Maenle
a3e2b2a10b manual debugger action
program seems to break debugger. not sure why.
2018-01-18 22:14:45 +01:00
Raphael Maenle
0a2de22e63 cw: added multios 2018-01-18 21:47:53 +01:00
Raphael Maenle
835cba33dd added differenct mat read 2018-01-18 21:36:38 +01:00
Raphael Maenle
4701720d3a edited in puzzlecreator 2018-01-16 22:53:05 +01:00
Raphael Maenle
490db896bf Merged: Dispatcher, Abstraction 1 Preprocessing, Solver 2018-01-10 17:48:12 +01:00
Raphael Maenle
735dea64db updated readme 2018-01-10 17:45:34 +01:00
Raphael Maenle
5e669fe68c Merge branch 'master' into Team_CMU_MergeBase 2018-01-10 17:42:23 +01:00
Raphael Maenle
070ecdba8b changed to solve real puzzle 2018-01-10 17:40:12 +01:00
Raphael Maenle
ab2741a743 changed name of layer 1 to layer 0
and slightly modified speedtable: hard coded inverse to make calculation easier
2018-01-08 18:44:32 +01:00
Raphael Maenle
c0f0417d3b dispatcher-a1 now functional
a1 Solver finds solutions for puzzles, dispatcher correctly distributes layers.
2018-01-08 18:33:30 +01:00
Raphael Maenle
6754873cfd Dispatcherprobleme bestehen
Springt momentan nicht in die nächste Reihe. Debugging gehört hier weiter gemacht.
2018-01-07 21:58:16 +01:00
Raphael Maenle
c78518b1e9 code now functional 2018-01-07 20:08:50 +01:00
Raphael Maenle
fc9743a77a dispatcher funktioniert halb, es fehlt noch 'setflag' und average quality calculation 2018-01-07 14:16:57 +01:00