JRauer
faeeeb8d71
Added code for processing of puzzle-pieces
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Code working until now
Commented out other layers in solve.h
Path now in header-file
Small changes to full-puzzle-processing
2018-01-26 18:47:41 +01:00
JRauer
c59c72c3fc
Empty matrix when start
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There were not only zeros in matrix at program-start --> Fixed
2018-01-26 17:35:21 +01:00
c-weidinger
1a7a0931c1
Changed Matrix Calls
2018-01-26 17:24:21 +01:00
JRauer
462be02105
Processing of complete image added
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Actually not running - never did since Max did stuff :)
2018-01-26 14:58:51 +01:00
Maximilian Papa
75e449b3c3
Improved the size of the constraint matrix
2018-01-26 14:13:14 +01:00
Maximilian Papa
486ebc16b1
Updated Preprocessing
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Inserted InitialiseConstraintMatrixSize
Inserted an example to fill the constraintMatrix
Inserted an example to fill the Features into the parts of partArray
2018-01-26 14:12:16 +01:00
Maximilian Papa
b4641fe65b
Included the Layer_SURFFeature in code
2018-01-25 22:14:00 +01:00
PGotzmann
ec4a5da05c
added AbstractionLayer Template
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Basic layer implementation to use as a template for new layers. Including detailed ToDos.
2018-01-23 19:35:02 +01:00
g-spacewhale
5be9f6cbf7
refined comments
2018-01-23 13:09:58 +01:00
Raphael Maenle
a7ce247eb9
debugging
2018-01-22 20:09:57 +01:00
Raphael Maenle
7979d28422
Layer logic done, dispatcher simplified
2018-01-22 19:20:25 +01:00
Raphael Maenle
1161b972ba
Merge branch 'master' into Layer_PoempelPosition
2018-01-20 22:53:05 +01:00
Raphael Maenle
1f87d00d8b
removed debug messages
2018-01-20 22:41:48 +01:00
Raphael Maenle
bc1a7eb6b5
Merge branch 'master' into MergeBranch_resultImage
2018-01-20 22:01:53 +01:00
Raphael Maenle
e3cec3295e
stash
2018-01-20 20:07:55 +01:00
mreitter
57c1f50a8f
Korrigierte Ecken, Alle Teile richtig
2018-01-20 20:03:34 +01:00
Raphael Maenle
5950ba7c5e
added base structure into code
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needs picture information
expanded evaluation prototype
2018-01-20 16:02:44 +01:00
Raphael Maenle
fe04ebcd01
removed bloat
2018-01-20 15:05:54 +01:00
Raphael Maenle
9863c8b9e8
created Preprocessing check if true
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deactivate in header.h
2018-01-20 11:58:32 +01:00
Raphael Maenle
7a3b33455d
Changed dp calculation
2018-01-20 09:40:03 +01:00
Raphael Maenle
1c85bee091
RM: aging, minor edits
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aging erhöht, damit histo aufgerufen wird.
histo layer matrix position verändert, damit die stimmt
histo.image daten sind momentan immer NULL -> error bei Aufruf
2018-01-19 22:09:12 +01:00
Raphael Maenle
d91dded858
RM: added into dispatcher strucure
2018-01-19 21:36:31 +01:00
niko-fhtw
c724354efd
Merge branch 'master' into Team_ADWP_Histogram
2018-01-19 16:54:32 +01:00
niko-fhtw
dc71f6fa63
added firstdraft code
2018-01-19 16:53:53 +01:00
Raphael Maenle
0a2de22e63
cw: added multios
2018-01-18 21:47:53 +01:00
Raphael Maenle
ab2741a743
changed name of layer 1 to layer 0
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and slightly modified speedtable: hard coded inverse to make calculation easier
2018-01-08 18:44:32 +01:00
Raphael Maenle
6754873cfd
Dispatcherprobleme bestehen
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Springt momentan nicht in die nächste Reihe. Debugging gehört hier weiter gemacht.
2018-01-07 21:58:16 +01:00
Raphael Maenle
c78518b1e9
code now functional
2018-01-07 20:08:50 +01:00
Raphael Maenle
fc9743a77a
dispatcher funktioniert halb, es fehlt noch 'setflag' und average quality calculation
2018-01-07 14:16:57 +01:00
Raphael Maenle
882737bd30
Abstraction1 Komplett eingebunden - Probleme nun auf Dispatcherseite
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Die Bilder sind in einem Ordner über dem Github abgespeichert, sieht man eh wohin die PATH zeigt. Bilder werden die "WORKING PIECES" verwendet.
2018-01-06 23:23:42 +01:00
TabDragon
4f9f43991c
Changed qualityVector from map to vector of pairs
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This change is better for the dispatcher, as he can sort the qualityvector now easily by the quality of each part
2018-01-02 13:59:16 +01:00
TabDragon
ce6fc0db72
Fixed errors if not enough corners were found!
2017-12-29 15:00:43 +01:00
TabDragon
cba4d204c8
Fixed errors due to no pictures in pieces folder
2017-12-29 14:33:22 +01:00
Raphael Maenle
9de04656e4
started include of ab1 opencv - segfault!
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added pictures into git for easier debug, can remove again
2017-12-29 12:07:56 +01:00
Raphael Maenle
caa74198bd
NON FINAL: added dp calculation and most of RW code, included david code
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still not runable code as dispatcher functions are only placeholders!
2017-12-23 21:46:41 +01:00
Raphael Maenle
eada1bba96
split functions, added printbox, fixed put into box
2017-12-23 10:11:07 +01:00
TabDragon
93226cca1b
Fixed errors with different col and row problems
2017-12-23 00:17:56 +01:00
Raphael Maenle
ad3aa1295a
edit: now its up printmatrix
2017-12-22 23:30:05 +01:00
Raphael Maenle
12574279ce
added printpuzzle fucntions
2017-12-22 23:27:50 +01:00
Raphael Maenle
ae9e4633d6
added dp to puzzle
2017-12-22 23:09:23 +01:00
Raphael Maenle
7c8d9cffe9
Merge branch 'Team_CMU_MergeBase' of https://github.com/MMRVZ2017/MPK.Puzzle into Team_CMU_MergeBase
2017-12-22 23:00:31 +01:00
Raphael Maenle
edd3c8620b
beforemerge
2017-12-22 22:55:55 +01:00
TabDragon
a81c39125f
Segmentation error fixed
2017-12-22 22:47:14 +01:00
Raphael Maenle
bfed4aba05
added positive ageing to destructionPower
2017-12-21 13:35:13 +01:00
Raphael Maenle
86c4e26bc7
improved random generator, made information call from Part more direct
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todo: add indexing to puzzlepieces and all four rotation into puzzlebox (or maybe only log?). this needs to be done for random algorithm and for realPuzzle
2017-12-21 13:07:01 +01:00
Raphael Maenle
bd07d291db
started random algorithm. problem with funciton separation between properties and layer
2017-12-21 12:43:31 +01:00
Raphael Maenle
dd9f8f3250
redid some of the includes and changed way statics are saved
2017-12-21 12:20:57 +01:00
TabDragon
0faadc8c25
Fixed Merge Errors
2017-12-20 23:15:17 +01:00
Raphael Maenle
9720613543
Merge branch 'Team_CMU_MergeBase' of https://github.com/MMRVZ2017/MPK.Puzzle into Team_CMU_MergeBase
2017-12-20 23:03:49 +01:00
Raphael Maenle
37eed7ef88
edited destructionLayer, changed includes
2017-12-20 23:01:04 +01:00