Commit Graph

34 Commits

Author SHA1 Message Date
Raphael Maenle
3ae27ebc13 all layers activated
beware
2018-01-30 19:04:07 +01:00
Raphael Maenle
38a621380c decreased layer count 2018-01-30 18:59:20 +01:00
Raphael Maenle
dd69066c76 Added KantenLaenge 2018-01-30 18:45:54 +01:00
Raphael Maenle
6f02bf4f97 added Histogramm Layer
multiple errors
2018-01-30 18:16:26 +01:00
Raphael Maenle
564053797a removed surf layer 2018-01-29 20:25:33 +01:00
Raphael Maenle
cf576db19d added dp calcualtion 2018-01-29 20:05:37 +01:00
Raphael Maenle
a6da2298c8 added outputfuntion 2018-01-29 16:32:55 +01:00
Raphael Maenle
df071457d0 fully added color implementation 2018-01-29 16:16:27 +01:00
Raphael Maenle
4ed991539d poempelfind broken 2018-01-27 18:07:42 +01:00
JRauer
be49687f31 Debug-Stuff, Part turned 4x for partArray, Unbelieveable slow when layer is on...
Unbelieveable slow when layer is on... -> may be a solver problem?
Solution found (see slack). Pömpel ignored. No Seg-Faults anymore
2018-01-27 12:35:14 +01:00
Raphael Maenle
7920e73bfb removed calls to other layers to get into solver
problem with imread in preprocess when multiple layers make call. This was subv. by deactivating these layers.
2018-01-26 22:27:46 +01:00
Maximilian Papa
b4641fe65b Included the Layer_SURFFeature in code 2018-01-25 22:14:00 +01:00
Raphael Maenle
7979d28422 Layer logic done, dispatcher simplified 2018-01-22 19:20:25 +01:00
Raphael Maenle
5950ba7c5e added base structure into code
needs picture information
expanded evaluation prototype
2018-01-20 16:02:44 +01:00
Raphael Maenle
7a3b33455d Changed dp calculation 2018-01-20 09:40:03 +01:00
Raphael Maenle
1c85bee091 RM: aging, minor edits
aging erhöht, damit histo aufgerufen wird.
histo layer matrix position verändert, damit die stimmt
histo.image daten sind momentan immer NULL -> error bei Aufruf
2018-01-19 22:09:12 +01:00
Raphael Maenle
d91dded858 RM: added into dispatcher strucure 2018-01-19 21:36:31 +01:00
Raphael Maenle
ab2741a743 changed name of layer 1 to layer 0
and slightly modified speedtable: hard coded inverse to make calculation easier
2018-01-08 18:44:32 +01:00
Raphael Maenle
6754873cfd Dispatcherprobleme bestehen
Springt momentan nicht in die nächste Reihe. Debugging gehört hier weiter gemacht.
2018-01-07 21:58:16 +01:00
Raphael Maenle
c78518b1e9 code now functional 2018-01-07 20:08:50 +01:00
Raphael Maenle
882737bd30 Abstraction1 Komplett eingebunden - Probleme nun auf Dispatcherseite
Die Bilder sind in einem Ordner über dem Github abgespeichert, sieht man eh wohin die PATH zeigt. Bilder werden die "WORKING PIECES" verwendet.
2018-01-06 23:23:42 +01:00
TabDragon
cba4d204c8 Fixed errors due to no pictures in pieces folder 2017-12-29 14:33:22 +01:00
Raphael Maenle
caa74198bd NON FINAL: added dp calculation and most of RW code, included david code
still not runable code as dispatcher functions are only placeholders!
2017-12-23 21:46:41 +01:00
Raphael Maenle
ae9e4633d6 added dp to puzzle 2017-12-22 23:09:23 +01:00
Raphael Maenle
edd3c8620b beforemerge 2017-12-22 22:55:55 +01:00
Raphael Maenle
bfed4aba05 added positive ageing to destructionPower 2017-12-21 13:35:13 +01:00
Raphael Maenle
bd07d291db started random algorithm. problem with funciton separation between properties and layer 2017-12-21 12:43:31 +01:00
Raphael Maenle
dd9f8f3250 redid some of the includes and changed way statics are saved 2017-12-21 12:20:57 +01:00
TabDragon
0faadc8c25 Fixed Merge Errors 2017-12-20 23:15:17 +01:00
Raphael Maenle
9720613543 Merge branch 'Team_CMU_MergeBase' of https://github.com/MMRVZ2017/MPK.Puzzle into Team_CMU_MergeBase 2017-12-20 23:03:49 +01:00
Raphael Maenle
37eed7ef88 edited destructionLayer, changed includes 2017-12-20 23:01:04 +01:00
TabDragon
60e57b9ae0 Added forward declarations to avoid ring compiler errors 2017-12-20 22:58:00 +01:00
Raphael Maenle
b0aaeb84b2 added DestructionLayer, fixed minor problems 2017-12-20 22:10:08 +01:00
Raphael Maenle
058a96ab08 added destructionPower as abstractionLayer 2017-12-20 22:05:04 +01:00